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Viky-final01.jpg
Image: Viky-final01.jpg   452x768 116566 bytes 2004.12.12

My final project this semester. Based on "Viky-armor01a.jpg" on my top level directory. It's rather close and I hope I can get to do more. UVs and textures need help though...

Done in Maya 6 Unlimited.

Viqtori Starbrand © DCAshmore

Halo-01.jpg
Image: Halo-01.jpg   800x600 31583 bytes 2004.10.27

another peice form class. This is the second attempt at a character I created strictly from classroom purposes. He is Halo the rabbit (I came up with the name looong before the game was ever announced). Done in Maya 6 Unl.

Halo the Rabbit © DCAshmore

DCA-droid-f01.png
Image: DCA-droid-f01.png   451x768 75385 bytes 2004.10.10

The final version of the model with textures. All sections were UV mapped and unified textures were made. I didn't have time to play with the colors more or this droid would really look like a pile of junk.

I hope I'm not too far off topic with this.

gears01.jpg
Image: gears01.jpg   700x700 126801 bytes 2003.12.16

A composite test putting two 2D gears into one picture as a single image. I tried for a pic and I liked it A LOT...

Modelled in Wings 3D...
Rendered in trueSpace 5.1...
Composited and edited in PSP 8.0...

S-Forrest4-01.jpg
Image: S-Forrest4-01.jpg   1000x535 106211 bytes 2003.11.23

Working on a new walk way to go with The Mystic League Campus. "Doll", a freebie model from 3DCafe.com, is there for scale. She's only about 1.6 meters tall here.

The textures work well but seem to clutter the geometry a bit.

I'll use it for a scene or two later.

Sorry "Doll" doesn't fit topic, but I needed something in the scene for scale...

Oasis00.jpg
Image: Oasis00.jpg   1024x640 121057 bytes 2003.11.13

The only place for a drink for twenty days in all directions...and only the most powerful can have even a sip.

Primitive textures. I've done better since.

Oasis (C)DCAshmore

Armada04.jpg
Image: Armada04.jpg   1024x386 52577 bytes 2003.11.13

Used this as part of the background for another image. Still a personal favorite

Armada01.jpg
Image: Armada01.jpg   1024x768 171579 bytes 2003.11.13

Here they come again!!

Armada00.jpg
Image: Armada00.jpg   1024x768 116910 bytes 2003.11.13

Here they come!

computer0.jpg
Image: computer0.jpg   800x600 32410 bytes 2003.11.13

Something I was working on for a series. This is just the terminal. Without a character for scale just believe me when I say this is a huge place. It exists in a transindental space in a converted storage space aboard her ship, the Meriom, and measures nearly two hundred miles in diameter.

Kasha Liiushynni (Lee-oosh-een-nee) is a scientist being swept along by her own genius and the machinations of outside powers into monumental dicoveries.

Concepts, and characters (C) DCAshmomre

boxes0.jpg
Image: boxes0.jpg   1024x494 98110 bytes 2003.11.13

The girl is a public domain model from 3Dcafe.com (I think). Yet another Proto-Roo.

Felt a little TRON-like so I pulled some PD textures made modded them into the textures for boxes...


helix-w0.jpg
Image: helix-w0.jpg   768x256 34992 bytes 2003.11.13

Same as before but cropped. Was going to use it as a banner. Some photoshop used to enhance the fog. I shoulda' used a NURBS sphere for the sun.

Image (C) DCAshmore

helix00.jpg
Image: helix00.jpg   1024x768 109669 bytes 2003.11.13

Shiny!!! with a slight chance of fog.

Proto-roo in chrome (actually a wierd water material). I love 3D. I need to upgrade my systems...BAD!

Proto-roo (c) DCAshmore

Sailors2.jpg
Image: Sailors2.jpg   1024x768 93914 bytes 2003.11.13

An oldie of mine but a goodie. The Background was public domain from somewhere else I don't recall.

A massive luxury star-sailor links up with a smaller vessel. A friendly meeting.

The ships (c) DCAshmore

starburst02.jpg
Image: starburst02.jpg   743x457 68502 bytes 2003.10.18

A final background for an image I'm working on. A gasous nebula passes through a star system enveloping it in a kind of "space fog". Space Travel in such conditions is not optimal for unsheilded vessels.

The wierd thing on the side is just an excuse for the lighting effect I couldn't get rid of before making this image.

starburst01.jpg
Image: starburst01.jpg   512x512 48204 bytes 2003.10.18

Not really 3D but it proved to be a prototype for things to come.

planets1.jpg
Image: planets1.jpg   798x580 51955 bytes 2003.10.18

A quick reneder done in trueSpace 5.1 (really gotta upgrade).

Two planets aselements composited for a background for an image I'm coloring.

ships01.jpg
Image: ships01.jpg   800x344 124971 bytes 2003.08.25

A couple variations on "Sark's Cammand Carrier", from TRON (and I'll try to get shots of the CC from TRON 2.0) remade as space carriers. The Station in the back looks way to close.

ships00.jpg
Image: ships00.jpg   800x314 42272 bytes 2003.08.25

A few of my starships in geometry only. Rendered in tS 5.1

S-Forrest3-01.jpg
Image: S-Forrest3-01.jpg   800x332 48578 bytes 2003.08.25

Rendered in trueSpace 5.1. Hummer and textures supplied by 3D World cover disks.


S-Forrest2-01.jpg
Image: S-Forrest2-01.jpg   800x341 58557 bytes 2003.08.25

One of my favorites. But I still need to finish the geometry with statues and people...

Rendered in trueSpace 5.1.

road01.jpg
Image: road01.jpg   800x389 68371 bytes 2003.08.25

Image speaks for itself. The silver character is Proto-roo. Don't ask.

Mom-hall0.jpg
Image: Mom-hall0.jpg   800x512 78045 bytes 2003.08.25

One model, a freeby, from 3Dcafe.com. Everything else modelled and rendered in trueSpace 5.1.

Part of the development work for Might of Maidens. Took an irritating 35 minutes to render. Need faster computer!!!

level-x0.jpg
Image: level-x0.jpg   512x800 123944 bytes 2003.08.25

Not a Quake clip. Modelled and Rendered in trueSpace 5.1. Used textures from Graphtallica(sp?). Used as a background for an image.




city02-a.jpg
Image: city02-a.jpg   800x800 151593 bytes 2003.08.25

Rendered in trueSpace 5.1. Used as a background for a picture.
Modelled the center building in trueSpace 4.3

airlock001.jpg
Image: airlock001.jpg   560x800 76391 bytes 2003.08.25

Rendered in trueSpace 5.1. Used as a background for a character drawing.
I'm particularly proud of the fully modelled door.

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