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Wiz62.gif
Image: Wiz62.gif   640x480 27498 bytes 2001.04.02

Wizards With Things To Do. Make dinner. If the pot is big enough, it can last for 6 servings. Bean soup is said to be one of the Miracle Foods.

Wiz63.gif
Image: Wiz63.gif   640x480 27424 bytes 2001.04.04

Wizards With Things To Do. This is in their garage for the wizardbarge.

Wiz64.gif
Image: Wiz64.gif   640x480 22697 bytes 2001.04.04

Wizards With Things To Do. None of the wizards believe magic scrubbing bubbles really work.

Wiz65.gif
Image: Wiz65.gif   640x480 25721 bytes 2001.04.06

Wizards With Things To Do. Magic Carpets should only be washed in the extra capacity washers.

Wiz66.gif
Image: Wiz66.gif   640x480 25394 bytes 2001.04.05

Zaubereren mit Aufgaben zu tun. Wizards With Things To Do. The most notorious Zindee is probably putting her trash in a neighbor's trash barrel. That's her home tower floating in the background. The towers are related to the wizardbarges.

Wiz67.gif
Image: Wiz67.gif   640x480 30326 bytes 2001.04.05

Magi chi hanno compiti da fare. Wizards With Things To Do. A filled wizardbarge is a happy wizardbarge.

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Image: wizsing1.gif   575x781 75141 bytes 2002.01.07

Critterform wizards singing at a music party in a room at the Wizard's Convention. One of the Uses of Enchantment.

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Image: wzcon011.gif   624x366 20214 bytes 2001.04.27

Wizards' Convention Concommittee. Here are some volunteers helping with the setup at a convention hotel on Port Aurora. Jeel and Sofa are hucksters taking some time away from their sales booth to help the concom. They get to move a big box on caster wheels to the Art Show. If Dayer's a "Beast", then she's a refugee from Earth Empire, and not one of those docile Furmen anymore.

wzcon012.gif
Image: wzcon012.gif   624x366 26863 bytes 2001.04.27

Wizards' Convention Committee #2. Dayer says she walked over from the high-tech spaceship landing fields to the low-tech area where magic starts to work. You can catch the "talk-talk" there: kind of like catching a bad cold virus that gives you a case of language. They're talking Talk-talk now. "Dayer" is a Port Aurora nickname for a new arrival (from planets that actually have day and night). A "dazzle" is one type of accident with magic that can happen in this area. Many times the cause of a dazzle is unknown.

wzcon013.gif
Image: wzcon013.gif   624x366 24660 bytes 2001.04.28

Wizards' Convention Committee #3. The Mountainside is another name for the low-tech, "magic" area of Port Aurora. The furry natives of Port Aurora are called "Pirrt", especially if they are low-tech. Any tall Pirrt who can act elegant and in high fantasy fashion can be called "Fur-Elves".

wzcon014.gif
Image: wzcon014.gif   624x366 24388 bytes 2001.04.28

Wizards' Convention Committee #4. Jeel and Sofa are having a *Really Good Time*. "H'nootly F'tagln!": Did I mention that the magic side of Port Aurora has ghosts?

wzcon015.gif
Image: wzcon015.gif   624x366 27676 bytes 2001.04.29

Wizards' Convention Committee #5. Ghosts can show up on this side of Port Aurora. There are several types, most of which are territorial, and all of which tend to become pests. The Ghost Concession acts as a biased referee and enforcer of several old treaties, at the risk of becoming more pesky than a ghost.

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Image: wzcon016.gif   624x366 24723 bytes 2001.04.29

Wizards' Convention Committee #6. It is a very large box. I think they can get to the Art Show if they take the long way around through the 5th floor.

wzim201.gif
Image: wzim201.gif   590x801 133991 bytes 2002.10.20

The Imaginator Alaknoot shows you her book on the Fur Elves.
Alaknoot is the critter in the foreground center. I suppose her name in Pirrt is something more like: "Her Mice Look Crazy". "Blueflicker" is the entity on lower left.

wzzind01.gif
Image: wzzind01.gif   719x575 87790 bytes 2002.01.07

Scenic views on the Dreamside of the Mountain. The notorious imaginator, Zindee Auroradottir, out casually vandalizing the countryside. Her wizardbarge is somewhat unique in form. She seems to enjoy having wheels rather than a floater barge. Tszugawvf, the barge, is fiercely loyal to Zindee, at least in public.

wzzind02.gif
Image: wzzind02.gif   759x480 63180 bytes 2002.10.20

Zindee "Mwahaha" Kayzdottr, caught theiving, is not sure enough to shoot the swords out of the guards' hands, so would have to shoot them elsewhere, like through the heart. She has been practicing being a wicked sneaky looter, and is not yet very good at it. She gets pissed when she's caught being clumsy, and when she doesn't know if the Wulph has a partner behind him. With careful negotiations, everyone will survive. If Wulph is lucky, in a day or two Zindee will have a new focus for her brooding anger.

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