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Vacuum-FPage.jpg
Image: Vacuum-FPage.jpg   600x800 147464 bytes 2008.09.22

Vacuum History - Flash Page

Lineart by Paula, I colored it.

Vacuum-Cover.jpg
Image: Vacuum-Cover.jpg   600x800 160280 bytes 2008.09.22

Vacuum Cleaner History - Cover

A cover which I colored for my freelance work. Lineart by Paula.

ISO_Ningen1T.jpg
Image: ISO_Ningen1T.jpg   800x600 156982 bytes 2008.06.27

ISO Comic Characters; human mode

Just wanna do some experiments, and that's all. Sam looks like Lunch from Dragon Ball, though

Cliparts_Professions.png
Image: Cliparts_Professions.png   600x450 66138 bytes 2008.03.30

Profession Clip Arts

Some clip arts I made, using FLASH for some project. Feel free to use it. From left to right: Farmer, athlete, doctor, maid, and stewardess.\r\n\r\n Ryuu Majin

Nusa.jpg
Image: Nusa.jpg   583x800 165683 bytes 2007.09.23

Cover of "Rather Perilous Adventures of Nusa Newman"

A cover/illustration for my studio's game. Copyright is in the artwork.

Travelling.jpg
Image: Travelling.jpg   588x650 150878 bytes 2007.03.03

Travelling Flash Page (?)

Another Coloring order from my friend Rendra. I dunno what this is used for. I took it to be a "Flash Page" or kinda.\r\n\r\nThis is about two Indonesian children have a visit various countries. It's more to Children Comic Book about World Knowledge or something...

Mokuji.jpg
Image: Mokuji.jpg   588x650 53293 bytes 2007.03.03

Index Page (?)

One of my coloring order from my friend (Low wage, but better than not at all =3=). Actually I dunno what this is used for. I took it to be "Index Page".\r\n\r\nThis is about two Indonesian children have a visit to Chinese Forbidden City. It's more to Children Comic Book about World Knowledge or soemthing...

Mom_Mascot-C.png
Image: Mom_Mascot-C.png   330x400 58520 bytes 2006.08.17

Colored version of the mascot.\r\n\r\n"Kedai Mama" is Indonesian for "Mom's Stall". Yep, my Mom opened a stall with various irresistable food.\r\n\r\nIt seems she has a good time, although I concern her health.\r\n\r\n Ryuu Majin

Ondel_Opening-C.jpg
Image: Ondel_Opening-C.jpg   700x500 123758 bytes 2006.07.08

One of the Opening Scene of my Game Project as my Final Assignment.\r\n\r\nIt's my original character (based on Batavia Culture Puppet), Ononde, trying to save his girlfriend.\r\n\r\n Ryuu Majin

Chara03_04-C.gif
Image: Chara03_04-C.gif   686x600 78941 bytes 2006.05.22

Colored version of unnamed-yet Ondel-Ondel and Wayang puppets. Planned to be in Character Selection.\r\n\r\n Ryuu Majin

Chara01b-C.gif
Image: Chara01b-C.gif   700x500 73641 bytes 2006.05.05

My original character, Sri Sari & Wiro Waras, in SUper Deformed Mode. Planned to be in the Opening Scene.\r\n\r\n Ryuu Majin

Chara01a-C.gif
Image: Chara01a-C.gif   700x500 73246 bytes 2006.05.05

My original character design for my final assignment. For this time, I named them Sri Sari and Wiro Waras. Planned to be used in "Select Character" Mode.\r\n\r\n Ryuu Majin

Sri_Sari02-C.jpg
Image: Sri_Sari02-C.jpg   461x535 146775 bytes 2006.04.22

Colored version of Sri Sari with her magical bow and arrow, ready to unleash her Super Move "Falling Star"\r\n\r\n Ryuu Majin

Doropie1.jpg
Image: Doropie1.jpg   436x600 145200 bytes 2006.01.26

I've got a NSF player from Zophar, and luckily I got "Magical Doropie" NSF as well, and it resurrected my imagination about her. Although I kinda forgot how she looked, but I believe it's not far from what I sketched above.\r\n\r\nDoropie Vic Tokai Corp.\r\nArtwork Ryuu Majin

Vase.gif
Image: Vase.gif   371x294 23394 bytes 2006.01.26

This was planned to be an illustration of Kiddo Magz in "Puzzle" Corner. But I think this will be left unused.\r\n\r\ncharacters Megindo\r\nArtwork Ryuu Majin

Froggie_Rush.jpg
Image: Froggie_Rush.jpg   582x800 146323 bytes 2005.10.06

I made a bet with Powree (http://froggiechan.deviantart.com/) which one of us who could make more artworks in an off-college season.\r\n\r\nAnd damn, she made more than me, although it's only one artwork.\r\n\r\nWell, bet is a bet anyway, although it was a year ago when I sketched this one.\r\n\r\nPowree Powree/Froggiechan\r\nTwin Cree (Kuriko & Kokuri) Ryuu Majin\r\nArtwork Ryuu Majin\r\n\r\nYou may take the Mecha-Cree.

Sorcerer-Movelist-Indo.gif
Image: Sorcerer-Movelist-Indo.gif   720x600 106205 bytes 2004.06.24

I was asked to turn a "local" character/legend into a game character. I picked "Mak Lampir" (read: MAHK LUM-PEER; an Indonesian legendary urban legend sorcerer(?) ). She is the main antagonist of almost any famous legends in Java.\r\n\r\nThis is the movelist of her special moves in Indonesian version.\r\n\r\nArtwork Ryuu Majin

Sorcerer-Movelist.gif
Image: Sorcerer-Movelist.gif   720x600 106347 bytes 2004.06.22

I was asked to turn a "local" character/legend into a game character. I picked "Mak Lampir" (read: MAHK LUM-PEER; an Indonesian legendary urban legend sorcerer(?) ). She is the main antagonist of almost any famous legends in Java.\r\n\r\nYes, a lot of her movelist are annoying projectiles and summoning, but it costs annoying motions, moreover she is secretly playable alone and unable to be an assistant.\r\n\r\nArtwork Ryuu Majin

Stage-Mystic_Hole.jpg
Image: Stage-Mystic_Hole.jpg   800x600 119208 bytes 2004.06.22

A... kind of... black hole... thingy. I'll think what i can do with this stage. It can be a fighting background, may be. Anyway, if you want it bigger for wallpaper, just contact me via email. Originally, this stage is used for The Sorcerer fighting background . \r\n\r\nArtwork Ryuu Majin

Sorcerer-Sheet.gif
Image: Sorcerer-Sheet.gif   613x842 96682 bytes 2004.06.20

I was asked to turn a "local" character/legend into a game character. I picked "Mak Lampir" (read: MAHK LUM-PEER; an Indonesian legendary urban legend sorcerer(?) ). She is the main antagonist of almost any famous legends in Java.\r\n\r\nShe is drawn with a white hair but with beautiful face, to impress immortality and ageless, also red eye-ball to impress some antagonism. She brings the skull everywhere as her power source, and she brings it telekinetically to impress some magical power, also her standing stance which seems always levitating. And you can guess, her moves all are mostly annoying projectiles and summonning.\r\n\r\nArtwork Ryuu Majin

Sorcerer.jpg
Image: Sorcerer.jpg   600x800 65303 bytes 2004.06.18

I was asked to turn a "local" character/legend into a game character. I picked "Mak Lampir" (read: MAHK LUM-PEER; an Indonesian legendary urban legend sorcerer(?) ). She is the main antagonist of almost any famous legends in Java.\r\n\r\nShe is told as a very old sorcerer, but it can't be "sold" in gaming world. That's why I made her with a lot of impression of Morrigan, the famous succubus in Capcom world, especially Darkstalkers.\r\n\r\nArtwork Ryuu Majin

Escaping_Girl-Movelist-Indo.gif
Image: Escaping_Girl-Movelist-Indo.gif   720x600 104556 bytes 2004.06.10

*Darn, I forget to post this one*\r\n\r\nI was asked to turn a "local" character/legend into a game character. I picked "Timun Mas" (read: TEE-MON MASS; Indonesian for "Golden cucumber"). She is the main character of the famous legend which tells the story of a girl escaping herself from a giant. She hampered the giant by spreading various magical seeds, given by her parents.\r\n\r\nThis is the movelist of her special moves in Indonesian version.\r\n\r\nArtwork Ryuu Majin

Stage-Ghost_Cave.jpg
Image: Stage-Ghost_Cave.jpg   800x600 68690 bytes 2004.06.10

The rear view of... a "haunted" cave. It's been a long time I don't make some of this stuff. I'll think what i can do with this stage. It can be a fighting background, may be. Anyway, if you want it bigger for wallpaper, just contact me via email. Originally, this stage is used for si Buta' fighting background .\r\n\r\nArtwork Ryuu Majin

Blindman-Movelist-Indo.gif
Image: Blindman-Movelist-Indo.gif   720x600 116412 bytes 2004.06.10

I was asked to turn a "local" character/legend into a game character. I picked "Si Buta" (read: SEE BOO-TA; Indonesian for "The Blindman"), the famous character from a novel, made by Ganes. T. H. He is a fighter, wandering all over the place with his faithful ape. He came from a Ghost Cave, the place he trained himself. He makes himself blind to sharpen the other senses.\r\n\r\nThis is the movelist of his special moves in Indonesian version.\r\n\r\nCharacter Ganes. T.H\r\nArtwork Ryuu Majin

Blindman-Sheet.jpg
Image: Blindman-Sheet.jpg   613x842 105541 bytes 2004.06.10

I was asked to turn a "local" character/legend into a game character. I picked "Si Buta" (read: SEE BOO-TA; Indonesian for "The Blindman"), the famous character from a novel, made by Ganes. T. H. He is a fighter, wandering all over the place with his faithful ape. He came from a Ghost Cave, the place he trained himself. He makes himself blind to sharpen the other senses.\r\n\r\nSome quick basic planning of him: measurement, some gestures and expressions of a fighter. he has an berserk expression for his Hyper Move (see the Movelist)\r\n\r\nCharacter Ganes. T.H\r\nArtwork Ryuu Majin

Blindman-Movelist.gif
Image: Blindman-Movelist.gif   720x600 114306 bytes 2004.06.10

I was asked to turn a "local" character/legend into a game character. I picked "Si Buta" (read: SEE BOO-TA; Indonesian for "The Blindman"), the famous character from a novel, made by Ganes. T. H. He is a fighter, wandering all over the place with his faithful ape. He came from a Ghost Cave, the place he trained himself. He makes himself blind to sharpen the other senses.\r\n\r\nThis is the movelist of his special moves. Originally, the name of Special Move in Indonesian fighting novel has a lot of phrase and expressions.\r\n\r\nCharacter Ganes. T.H\r\nArtwork Ryuu Majin

Blindman.gif
Image: Blindman.gif   600x800 91521 bytes 2004.06.10

I was asked to turn a "local" character/legend into a game character. I picked "Si Buta" (read: SEE BOO-TA; Indonesian for "The Blindman"), the famous character from a novel, made by Ganes. T. H. He is a fighter, wandering all over the place with his faithful ape. He came from a Ghost Cave, the place he trained himself. He makes himself blind to sharpen the other senses.\r\n\r\nCharacter Ganes. T.H\r\nArtwork Ryuu Majin

Stage-Landscape.jpg
Image: Stage-Landscape.jpg   800x600 109507 bytes 2004.06.10

The landscape of... some mountains. It's been a long time I don't make some of this stuff. I'll think what i can do with this stage. It can be a fighting background, may be. Anyway, if you want it bigger for wallpaper, just contact me via email. Originally, this stage is used for Timun Mas' fighting background.\r\n\r\nArtwork Ryuu Majin

Escaping_Girl-Movelist.gif
Image: Escaping_Girl-Movelist.gif   720x600 103465 bytes 2004.06.10

I was asked to turn a "local" character/legend into a game character. I picked "Timun Mas" (read: TEE-MON MASS; Indonesian for "Golden cucumber"). She is the main character of the famous legend which tells the story of a girl escaping herself from a giant. She hampered the giant by spreading various magical seeds, given by her parents.\r\n\r\nThis is the movelist of her special moves. There's more a lot of seed she brings, but I put some "Giant's Action" like Jill in Marvel vs Capcom 2 to show some threatening existence for her.\r\n\r\nArtwork Ryuu Majin

Escaping_Girl-Sheet.gif
Image: Escaping_Girl-Sheet.gif   613x842 103802 bytes 2004.06.10

I was asked to turn a "local" character/legend into a game character. I picked "Timun Mas" (read: TEE-MON MASS; Indonesian for "Golden cucumber"). She is the main character of the famous legend which tells the story of a girl escaping herself from a giant. She hampered the giant by spreading various magical seeds, given by her parents.\r\n\r\nSome quick basic planning of her; measurement, some gestures and expressions of a female escapee.\r\n\r\nArtwork Ryuu Majin

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